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Moving to the left side of the room you can find Fuel for your flamethrower, and there’s also some Handgun Ammo on one of the center tables, and a dead body next to the slumped zombie on the right actually holds a Grenade.Īs you reach the ladder at the back, note a nearby Mr. This can allow you to lure them one by one to the door and draw them into the hall at your leisure or simply open the door and send a shotgun blast to their head.

Note that because you aren’t moving through traditional doors, the zombies can’t force their way through to chase you if it closes behind you (apparently they all forgot their wristbands). Inside the Cafeteria, there’s a zombie standing in the middle, with another eating a body to the left, one more slumped by some bodies on the right that will stand up soon after you enter the room, and a fourth by the ladder at the back that will stand up as you move further into the room. It doesn’t reveal too much, but there is a longer hall to the west leading to the Nap Room and Cafeteria.įollow the blood trail towards the Cafeteria, noting that the path to the Kitchen is also locked by a level 2 security pass. The Reception hall leads to a level 2 locked security door, but you can also enter the Security Room on the side to find Shotgun Shells along with a booklet containing the Research Lab North Area Map. Be sure to check the computer behind the front desk for a Nap Room Log File - apparently the last person never left.
